- Download count 1003
- Pageviews 3570
- Unique foldername sugo
- Skin for
- Track Mod for
- Based on DreamKaster’s Wacky R/Cs
- Release date 1999-03-09
- Version from
- Version
- RVW-ID 26061
- Category Pro Car
- Score
- Unconventional car?
- Construction Original
- Engine Glow
- Transmission 4WD
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction
- Track difficulty
- Track length m
- Reverse version available?
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
Humma is a playable standard car available in Re-Volt.
Humma is a Glow-powered car with a 4WD drivetrain, classified under the Pro rating. Running at 39 mph (64 kph), Humma possesses well-rounded top speed, being on par with the popular Toyeca. It also boasts the standard weight of 2 kilograms, similar to most cars in its rating.
Its major highlight is the vehicle's acceleration. Clocking in at an exceptional coverage of 3.45 m/s², Humma remains one of the fastest accelerating cars in the game, only falling behind its visual counterpart, SNW 35. Its acceleration stat allows Humma to pull ahead of starting grids, avoiding any havoc that might ensue. The high acceleration stat also proves beneficial in climbing steep inclines, losing minimal speed and time.
However, despite having great stats in both top speed and acceleration, the potential of Humma is heavily impaired because of its abysmal grip. The vehicle has a very high tendency to slide when turning, even at small jolts of steering, causing the car to fishtail and slide out of control. Countersteering with the Humma is extremely difficult due to the poor friction between the tires and the ground. Its grip issues are comparable of those to Pest Control, although Humma does boast a superior turning radius, and feels more loose and swift due to its high acceleration stat.
In conclusion, Humma has very appealing stats in top speed, acceleration, turning radius, and weight, but these advantages are heavily undermined due to the glaring flaw of its grip. While the car can be used effectively, it has one of the highest learning curves for its rating. It requires good knowledge of when the grip will start to give out, as well as being extremely cautious in the steering through various elevation levels. Using an analog controller or steering wheel helps, as they have the flexible ability to control the degree of steering.
Text taken from the Re-Volt Wiki.
Skins for Humma
Phat Shoe, by DracoBmw, by Draco
Teng Team (Humma), by NotDaijoubu
ZEF Racing, by Jeff
Burning Audi, by Paperman
Flame 44, by Paperman
Sephisa princeps, by polarfox_cw
Kiwi’s Humma 2020, by Kiwi
Humma V8, by Kiwi
SF 54, by Phimeek
Team ZEF/Cocoa Grey, by Phimeek
Based on Humma
Do-27, by FloSpedion, by Phimeek
Humo, by NotDaijoubu
Mach, by Norfair
SNW 35, by Acclaim Studios London
Armand, by Trixed
H-Estate, by Potato Face
Admins, by Trixed
Aeromaster, by Norfair
ZedZed, by Trixed
Humma C6, by Trixed
SF 54, by Phimeek
Hornet, by burner94
Pemto, by StrixMidnight
S.C.A.R.S, by StrixMidnight
The only thing that i don’t really like Humma is this car can easily oversteer, causing to lose a lot of races. Maybe this car is suitable for experts