- Download count 1199
- Pageviews 2696
- Unique foldername tree
- Skin for
- Track Mod for
- Based on
- Release date 2023-01-18
- Version from 2023-01-15
- Version
- RVW-ID 35327
- Category Lego Track
- Score
- Unconventional car?
- Construction
- Engine
- Transmission
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction Track Editor (Lego)
- Track difficulty Hard
- Track length 1110 m
- Reverse version available? No
- Time trial times available? No
- Practice mode star available? No
- Online multiplayer compatible?
Created during the months of December 2022 & January 2023, this is my second track.
It takes place in an arid and windy environment.
I used the Track Editor (Unity Edition) by Dummiesman for the raceline,
and MAKEITGOOD for the rest.
PRM Instances are from :
- Toytanic by acclaim for the deckramp.
- Rally PRM Set by Keyran for the sign.
- Appalachian by Kiwi for the Land Cruiser.
- Hospital by G_J, I_Spy and MightyCucumber for the tree.
Skybox is from Red Rock Valley by Saffron
A very big thank you to you for this.
Important :
This track was custom made for Pro or Super Pro cars, you can race with lower class cars, but the gameplay will be less interesting. There's a jump that all cars can't pull off, but they are automatically repositioned after the obstacle.
More information in the [ReadMe].txt
Thank you for downloading (-;
Major update_2023.08.09: Pose Nodes,Track Zone & AI Nodes.
Details in the comments below
The initial track did not work very well. Some AI cars were getting lost along the way (on two-way traffic parts) due to misuse of Track Zones. It’s now corrected. The Pose Nodes and AI Nodes have also been completely redone, making racing much more competitive.
Few changes in the racing line.I have considered Flyboy’s remarks. One of the two ramps to access above the tunnel is now wider, the other contains the Pickups. The jumps have been modified (unfortunately still inaccessible for rookie cars) by adding Blocks from Dave-O-Rama’s Lego Pack. The path leading to the tree is a little longer and the star a little more visible (yes, it was there in the later version).
The Tree is my second track creation and I needed to progress to make it fully playable. That’s why it took me more than 6 months to achieve these improvements…
Thank you for your comment,
I had absolutely not noticed this problem with the tunnel.
I’ll think about it…
Some arrows appear late like the one before the tree.
The track could use some surface change to dirt or whatever there is on Ghost Town.
I did not like how too narrow the ramps are to the top of the tunnel, also if you go straight in the tunnel, you won’t have any option to get back to the race line, however if you reset there you will teleport right on top…
I like the concept, but it really needs some polishing.