Beehive Valley Challenges, Vol. 1

  • Download count 615
  • Pageviews 1326
  • Unique foldername beehiveminixx
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2022-08-13
  • Version from 2023-09-30
  • Version 1.0b
  • RVW-ID 33927
  • Category
  • Score
    90/100 (4 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction Track Editor+ (Lego Extreme)
  • Track difficulty
  • Track length m
  • Reverse version available? Select an Option
  • Time trial times available? Select an Option
  • Practice mode star available? Select an Option
  • Online multiplayer compatible?

    RVGL 20.0210a (or newer) required!

    On a lazy sunday afternoon Timothy the Mouse and Wolly the Sheep decided to battle their friend Emilio the Hedgehog in a set of time trial parcours located all around in Beehive Valley. You are Emilio! Can you beat Timothy and Wolly?

    Major features of Beehive Valley Challenges, Vol.1:

    • 5 time trial parcours with challenge times to beat
    • Emilio's car and boat included
    • Ghost car times of Timothy's and Wolly's fastest tries included
    • Oldschool soundtrack by Heatley Bros

      

    All included tracks are meant to be played in Time-Trial mode.

     

    ATTENTION: When installing with the RVGL Launcher, the ghost car times won't be installed automatically. You have to copy the included <times> folder inside your RVGL Launchers <save> directory. No existing files will be overwritten.

    Challenge Times:

    • #01: 8 seconds - Timothy's best: 08:010
    • #02: 19 seconds - Timothy's best: 18:953 - BEATEN
    • #03: 35 seconds - Wolly's best: 35:388
    • #04: 12 seconds - Timothy's best: 12:225
    • #05: 20 seconds - Wolly's best: 20:028

     

    Version 1.0b Changes

    • Updated README (Permissions/Copyright)

2 comments on “Beehive Valley Challenges, Vol. 1

  1. I really like the style and overall idea of these cards. But! I would like you to edit it. There are no checkpoints on the maps, which will make it difficult to pass the first time. Also, I would like to at least see the arrow. The first card I immediately flew out, the rest did not fly out, but it was hard without checkpoints. Only the 5th track turned out to be simple. However, I think something needs to be changed. The tracks and textures are beautiful. Maybe I’m wrong and this is such an idea

    0
  2. This is a very good idea! You have collected very difficult and interesting challenges! Some I can’t get through. Keep it up!

    1

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