- Download count 1395
- Pageviews 2130
- Unique foldername extremo
- Skin for
- Track Mod for
- Based on DreamKaster’s Wacky R/Cs
- Release date 2023-09-18
- Version from 2023-09-22
- Version 1.1
- RVW-ID 38089
- Category Super Pro Car
- Score
- Unconventional car?
- Construction Original
- Engine Glow
- Transmission RWD
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction Select an Option
- Track difficulty
- Track length m
- Reverse version available?
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
UPDATE (22/09/2023): Handling and stability has been improved, thanks to LivingwithGames for testing and stabilising the car so that it sinks in water better (tested from TITH2)
I am uploading this as of now as everything is done, new skins will be part of the 2nd update as this is where I struggled and tried too hard to make original skins (This message will be removed once this has been done...in 202X)
I really like the Huayra R, that's all I have to say.
Thanks to Paperman for the details
RVGL is required
Update: As per tested now, while it is a fast glass cannon now, it isn’t so much so now that you’ll have actual control over the car without other cars dog piling on you. So as a result, it’s playable now and my ratings have now changed.
The Huayra R may be a lovely car, but without holding myself bad, this ain’t it, chief. Look, it is a great model, and the texture of the details by Paperman are fantastic, even the skins are good and varied, I appreciate that a lot. What I don’t appreciate is the parameters.
The car has an INSANE top speed which, thanks to it’s rather BAD acceleration, it means diddly squat. It’s a lot like the SuperBoss I just reviewed moments ago, except this is worse. It’s extremely lightweight, menaing even in Simulation, if you ain’t good and hit walls and other cars, you lose control too easily. Worse, while it is grippy, again, it lsoes control rather easily, and it UNDERSTEERS SO BADLY. To have an idea, I even tried Toulose, another fast Super Pro, that turns rather well, and even the top speed is nuttier. But that car felt…fun to drive, as opposed to this.
At least it doesn’t have landing issues or hull problems because that would be an error in itself, but yeah, jsut because it looks good, doesn’t mean it’s perfect – it’s all about the feel, the handling. I’d suggest making the car a little tighter and slightly less top speed, which in turn, improves the acceleration. Right now, it’s…average, sorry.