- Download count 822
- Pageviews 2196
- Unique foldername frontend
- Skin for
- Track Mod for
- Based on
- Release date 1999-03-09
- Version from
- Version
- RVW-ID 31479
- Category Frontend
- Score
- Unconventional car?
- Construction
- Engine
- Transmission
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction 3D Modeling (Original)
- Track difficulty
- Track length m
- Reverse version available?
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
The Frontend is the main menu of Re-Volt and takes a theme of a closed toy store. This track can't be selectable in the game, except for using the DEV mode (Re-Volt 1.2). The only other way to access the frontend is by renaming all "frontend.#" files by another name, since the engine hides every level named as "frontend".
Although when playing this track, there is no collision on anything except for the floor. Also, another noticeable problem with this track is that the car boxes' textures are garbled. They represent textures like the road signs. One last thing is you start in an odd position. You start on top of almost every one of your opponents. Some of the cars also start in place of the clockwork table.
The Frontend appears to contain a short racing line, where cars turn around the counter of the store. Also, the developers planned to create a Training mode using this track, but the idea didn't come true. This mode appears in old demos of the game.
Text taken from the Re-Volt Wiki.
The main menu of the game is very nice, it brings back nice memories of when I started playing, back in 2002, 2004. But I would like both standard and console cars to be seen all together, as happens in other versions, for example for mobile phones. …
I wish there was some way to place them all together, from RC Bandit to Fulon X.
Something very similar happens in the new game menus, such as “frontendtoy” or “frontendh1, 2, 3 and 4 all playable cars are together and not only the standard ones appear on the car selection screen.
Thanks for your understanding, I’ll be waiting for that update.
Without further ado, best regards