Game Room 1

  • Download count 4307
  • Pageviews 4975
  • Unique foldername fdt23arcade1
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2021-12-11
  • Version from
  • Version
  • RVW-ID 30443
  • Category
  • Score
    94/100 (51 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction 3D Modeling (Original)
  • Track difficulty Medium
  • Track length 417 m
  • Reverse version available? Yes
  • Time trial times available? Yes
  • Practice mode star available? Yes
  • Online multiplayer compatible?

    Difficulty: Medium
    Reverse mode: Yes
    Practice star: Yes
    Time Trial: 0:30:500 (normal) 0:31:700 (reversed) (both balanced around advanced class cars, tested with Bertha Ballistics)

    Credits to MightyCucumber for testing the track, giving me feedbacks, making amazing mig lights and for all the neon signs in fdt23arcade1c.bmp file
    Credits to Human for the ceiling fan from Jailhouse Rock
    Credits to popo1532 for the bowling pin model from Toy World – Winter


7 comments on “Game Room 1

  1. I had to give this 4 stars for music and SFX, but that’s only because the music is kind of way too loud as compared to the rest of the stock tracks in the game. Also 3 stars for track design due to some of the choices when it comes to the racing line, but it’s still a well worthy recommend of a track.

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  2. This is one well done track. The theme, the neon colors. It’s like one giant trip! This track is a bliss in clockwork carnage, just pure chaos. GG!

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  3. There is no readme, but the theme is clear: this track takes place in an arcade. I’m not sure if it’s set in the early 2020’s or the late 1990’s, but I’m leaning towards the earlier date, despite the lack of cigarettes. ;)
    The atmosphere is amazing, in big part due to the great lighting, which was actually done by MightyCucumber. It could not have been done without the consistent textures and great amount of details, however. The posters, the
    animated arcade game displays, the neon signs… great stuff.
    The racing line has a lot of fun and challenging parts as well, my favourite being the bowling alley and the most challenging one being the jump down from the stairs.
    The track is intuitive to play, and the AI is good. What a pleasant track. :)

    Video: https://youtu.be/ddEoLjHIrZ8

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  4. This track is awesome for racing! The turns are deceptively simple but mastering them is really hard and requires risk taking. If you’re behind in a race you can try to snipe the leader in the crossroad. The last U-turns are also perfect for last second overtakes. Atmosphere and visuals are amazing and the music is really fitting to the theme. What more can I say 5/5!

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  5. YES! But I wish it had a Ridge Racer! So what arcade location is it at? Tell me I wanna check it out! Does it have Sega, Nintendo and Capcom games? Tekken? Street Figter? Address please?! Anyway joking aside this track flows nicely and the graphics are awesome too. Great work!

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  6. Yes, Kiwi described all my thoughts, but I will add something anyway.
    The atmosphere is very good, but it reminds me of Toy World and Casino RV. I completely agree with the fact that everything glows and flashes. That’s very beautiful. I also paid attention to the small details that are directly available in the tracks. My rating is also 5/5. Amazing track!)

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  7. This track’s atmosphere feels like a mix between Toy World and Museum. The overall style remind me A LOT of G_J/I Spy tracks – and this is meant in a very positive way. The track feels like a living creature. Stuff is moving and blinking everywhere. There are lot of really cool ideas, like the bowling alley. So for overall fun and graphics this is a solid 5/5 vote for me. I don’t know if I would have chosen the same music track tho, but at least it’s very fitting. Awesome work (again), Xarc.

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