Hospital 2

  • Download count 4925
  • Pageviews 5946
  • Unique foldername hospital2
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2022-04-01
  • Version from 2024-08-25
  • Version
  • RVW-ID 32375
  • Category
  • Score
    95/100 (51 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction 3D Modeling (Original)
  • Track difficulty Hard
  • Track length 399 m
  • Reverse version available? Yes
  • Time trial times available? Yes
  • Practice mode star available? Yes
  • Online multiplayer compatible?

    Look alive! It's night shift at the Emergency Ward.
    Outwit your opponents as you speed through a hospital that never sleeps.
    A short and precise circuit full of twists and turns.

    THIS LEVEL REQUIRES RVGL 20.0905a

    This level may be locked depending on championship progress.
    Unlock reversed mode by beating time trial challenge time.

    Updated 8/25/2024


12 comments on “Hospital 2

  1. Patch – 8/25/2024

    -Fog distance reduced in lower performance modes
    -Instance priorities added for low performance mode
    -Patched hole in the wall of the laboratory

    0
  2. A pretty fun track with just the right amount of difficulty. I especially like the usage of the elevators as a shortcut, but i think it could have been improved by having the elevators randomly open and close, adding a element of luck and strategy to the race. a good race overall.

    0
  3. @snaky330 I had the same issue when testing the track initially. Updating RVGL to the most recent version fixed it for me. Hope this helps.

    Thank you everyone for your feedback, it means a lot to us.

    3
  4. A good track similar to the second one, definitely harder with less flowy turns and more blind obstacles and turns. A very good track.

    1
  5. Update 4/3/22:
    -Difficulty category reduced to Hard
    -Added collision to doorframes
    -Removed skid marks from elevator.ncp
    -Added buildng1 and buildng2 instances
    -Fixed visibox error

    1
  6. Another positive comment from me. As Kiwi said, visually the track is almost no different from the first part, but has a different racing line. I also think the track deserves hard difficulty. I really like the track, but one place… Where there are panoramic windows and the view goes to the street, only a skybox is visible. Moreover, the bottom of the skybox is completely black. My advice is to add at least one more building to this location. But overall, the track is also very good! My rating is 5/5.

    And my vodeo: https://m.youtube.com/watch?v=ioltvFpB754

    2
  7. In addition to my Hospital 1 review I just want to add a few things:

    The overall quality of the track is equal to Hospital 1 here. The raceline is even more interesting and add a lot of diversity, but it’s also by far not that smooth. The lot of tight areas and the amount of obstacles can be a bit frustrating from time to time, but nothing which is too bad. The track’s difficulty is “Extreme”, so everyone should be prepared for this. ;)

    I was able to find just one negative thing, and this is the skybox visible at the upwards area (big windows on the left side): There is a lack of immersion here, as the skyline is completely black in the lower part, which looks kinda strange. Other than that the graphics are even a step up from Hospital 1, because of the stronger use of light effects.

    And again I think there could have been better choices for the music track. Yes, this is pretty subjective anyway and therefor only a small nitpick and nothing which will affect my 5 star rating for the “SFX, Music, Effects” category.

    All in all G_J and I_Spy again made a masterpiece which will last forever. Thank you so much for your work.

    3
  8. I prefer the 2 to the 1. The raceline is more interesting to me.
    But I’m not agree with your track difficulty. Extreme ? I don’t think so.

    That said, I rediscovered revolt recently. I played it a lot in the 2000s.
    There was a lot of good track creators, few excellent.
    I think you are today one of those who have surpassed the masters of that time.

    A very very big thank you for these good times that I spend playing your tracks.

    2

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