- Download count 549
- Pageviews 1345
- Unique foldername Human Center
- Skin for
- Track Mod for
- Based on
- Release date 2005-06-25
- Version from
- Version
- RVW-ID 3331
- Category Standard Track
- Score
- Unconventional car?
- Construction
- Engine
- Transmission
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction
- Track difficulty
- Track length 523 m
- Reverse version available? No
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
Hi,
Thx for downloading.
This is the updated final version of my second track called Human Center.
DEDICATION
I dedicate this track to one of my favorite online players, to mmudshark.
Thanks mmud for encouraging me to carry on my work.
NEW FEATURES
Well, you will find some improvements on the track. the most important
modification is replacing the stairs with ramps. You can slide down very
finely in the stairhouse.
The race line changed also. Most striking is the absence of the gang outside
the building. Its reduced in size to a kind of balcony which leads you into
the "stairles stairhouse" from a large room of the Center. There is a number
of little modifications to give a little smoother raceflow.
IMPORTANT INFO
I've fixed a number of bugs, but there is a very important thing what I have
to mention here. I made the world file (you know the file with .w extension,
this file is responsible for the environmental objects, simply we can say
this is what you see while racing on the track) with 3dsmax, and the prog
leaved behind some mystery invisible objects (or faces?, or something else?)
which are undeletable because I cannot see them neither in max, nor in revolt.
They cause some strange camera and missile moving and there are 2-3 point
on the track where the reposition could be bad. I did everithing for repairing but
after three weeks I gave up. Nevertheless I decided to publish the track,
because I hope there is someone who knows the reason of this kind of errors,
and together we can help each other to make better tracks in the future.
I have found 3 disobedient points on the track: 1. on the way up to the first floor
close to the turn, 2. on the balcony, 3. in the turn after the stairhouse when
you reach the initial section of the home straight. But if you are an expert
racer and drive fine, you dont need reposition on these sections and someone
can drive on the track from race to race without noticing any bugs. So I hope
after some warm up circuits we can race together for fun.
Please if you got critic or estimation or you can help to fix the bugs mentiond
above, don't hesitate to write me. Any rebuke or praise is welcome :).
Put in duracells and lets meet on the track! :).
Regards,
Step
Only one word i can say here: EXOOOOOOOOTICAAAAAAAAAA!!!!
O_O Geeeeez, some heat here.
Anyway in comparsion with its beta with stairs and broken AI this is a paradise. Not a conventional stock-a-like track but considering the concept, never was supposed to be anyway.
But kinda pity Human took the humans away for the final ver.
E X O OOOOOOOOOOOOO D I AAAAAAAAAAA! https://www.youtube.com/watch?v=PLvN1p2v8e4
I have only one word to describe this track: Exotica!
This track is just as fun as playing Bubsy 3D in a heatwave on the top floor of your fully insulated hospital patient room.