Kiibodo

  • Download count 1603
  • Pageviews 3061
  • Unique foldername kiibodo
  • Skin for
  • Track Mod for
  • Based on Kyoki
  • Release date 2022-04-03
  • Version from
  • Version 1.0
  • RVW-ID 32430
  • Category
  • Score
    90/100 (18 votes)
  • Unconventional car?
  • Construction Remodel
  • Engine Electric
  • Transmission 4WD
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    "Sometimes, you just commit to the joke."

    Kiibodo is an abomination that started as part of a joke involving a really wide Kyoki (twice as wide as this thing) within a voice chat in the faraway Medieval channels of Re-Volt. It's a keyboard on wheels, don't expect much from it.

    Update: Cleaner mesh, axles added, and new carbox. Updated by Norfair. Thanks man!

    Credits:
    Named by Yun
    Concept by BGM
    Remodel, mapping, wheels, carbox by Norfair.
    Params, model and texture are a joint effort between Norfair and yours truly.

    Base car is (Really) Kyoki by Trixed & Kiwi.


13 comments on “Kiibodo

  1. To anybody complaining about the collision – it is actually a game “issue”, or rather track related. The game dynamically loads and unloads pieces of the TRACK collision around the player’s car, but this particular car is very, very wide – so the game kinda freaks out, especially on tracks with wonky or not-so-detailed terrain collision geometry. Weirdly enough the game seems to have more trouble with super wide cars, rather than super long ones.
    I am no track guy, but I do remember there is a way to tell the game to keep more track collision faces “preloaded” at a time, which mitigates/fixes the issue. Still needs to be done on the track side of things.

    The car is actually fine hull-wise, believe it or not. (And yes, as several other people already said, it was still built as a joke car anyway, but that’s beyond the point)

    3
  2. @Abracazuu22 Ever heard of unconventional cars? Unconventional cars are not suitable for normal racing and are just silly novelties! Does it even look like it would perform properly?

    6
  3. It’s slow and its collision kinda clips mostly, but its pretty much a roadblock for the AI in Toy World 1.

    1
  4. A really fun concept, but a bit more polish would have worked wonders. I miss modelled axles, and the texture is not fitting the model at some areas. Especially at the horizontal middle of the keys there is a step/line visible, sadly. Also the name at the back of the car is not mapped in a clean way. At least some details like the rear-view mirrors compensate this issues a bit, lol. All in all a really funny car, which should be definitely tried in Kiibodo-only multiplayer sessions! :)

    5
  5. Miscellaneous cars aren’t supposed to be used for racing, but for having some goofy fun and looking at, appreciating hilarious designs and stuff like that. I think you missed the whole point of this category

    10
  6. There’s nothing you can hate about this piano car, it’s jus perfect:
    – Wide? check
    – Wacky driving? check
    – Getting stuck most of the time? check
    Absolute 100/5

    12

Leave a comment