- Download count 189
- Pageviews 1008
- Unique foldername
- Skin for
- Track Mod for
- Based on
- Release date 2024-06-22
- Version from 2024-12-08
- Version 2.03
- RVW-ID 40693
- Category Tool
- Score
- Unconventional car?
- Construction
- Engine
- Transmission
- Top speed mph
- Total weight kg
- Acceleration m/s²
- Construction
- Track difficulty
- Track length m
- Reverse version available?
- Time trial times available?
- Practice mode star available?
- Online multiplayer compatible?
- Optimize collision data on export
- Better handling of surface properties
- Auto convert from older versions if you have unfinished stuff :)
- New toolset !
- .w/.ncp (World file visual/collision)
- .prm/.ncp (Instance model visual/collision)
- .m (Object model visual)
- .fin (World instances)
- .fan (AI nodes) - partially supported
- .pan (POS nodes)
- .taz (Track Zones)
- .rim (Mirrors)
- .lit (Lights)
- .rtu (Track editor modules)
- .txt (Car) - experimental beta version
- .w/.ncp (World file visual/collision)
- .prm/.ncp (Instance model visual/collision)
- .m (Object model visual)
- .fin (World instances)
- .taz (Track Zones)
- .rim (Mirrors)
- .lit (Lights)
- .rtu (Track editor modules)
- LODs support
- Car import/export
- .vis import/export
- and some other stuff :)
- Added support for RTU file compatible with unity Track Editor v1.4 +
- Some minor bug fixes and improvements
- Proper support of collision flags for RTU files
- Fixed a bug when opening old RTU files
- Keep edge orientation for RTU files
For all 3dsmax users out there, finally released the new version of the 3dsmax 2 ReVolt exporter.
It's now V2 and comes with a lot of new features.
Do not hesitate if you have any question, more infos and proper how to use will come later ! :)
Quick overview :
import :
export :
currently under development :
Enjoy !
Update to v2.02
Update to v2.03