SS Highway Re-Volt

  • Download count 1096
  • Pageviews 1971
  • Unique foldername SSHighway
  • Skin for
  • Track Mod for
  • Based on
  • Release date 2012-08-11
  • Version from
  • Version
  • RVW-ID 3529
  • Category
  • Score
    88/100 (7 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction
  • Track difficulty
  • Track length 1459 m
  • Reverse version available? No
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    This is a re-upload of Crescviper's incredibly well-made Re-Volt 1.2 project, which originally did not survive the transition from the old RVZT to the current RVZ.


1 comment on “SS Highway Re-Volt

  1. Man, this track. I must’ve played this track a hundred times in a row back when it first released. It’s a shame that the comments from the original RVZ upload have been lost to time, because I still have fond memories of the community collectively losing their minds over how ambitious this track was back when it first released. Has it seriously already been over 10 years since then?

    Now, let’s be honest here: by today’s standards, this track is no longer a technical marvel. After all, we’ve been doing file replacement for over a decade. But even then, the atmosphere that this track creates is still extremely impressive and very immersive; in the heat of the moment, with the crowds at the side of the road, construction barriers blocking off civilian cars, neon searchlights circling in the distance, and electronic music blaring outside of the theater, it can really feel like thousands of people are watching you race up and down the otherwise-simple highway.

    And I’m not exaggerating when I say that this layout is relatively simple; there are still some pretty sharp corners at the ends of the highway that will keep you on your toes — and even a small head-to-head section after the roundabout — but overall, the track layout is forgiving enough that even someone as mid at this game as me can floor it with Super Pro cars and have a mostly comfortable ride. This might seem like a downside to some, but when this layout is combined with the immersive atmosphere, any shortcomings that the track might have just sort of fade away.

    In other words, while this track may no longer be the technical marvel that it used to be back in 2012, nor is it a challenging track like many of the immaculately-crafted masterpieces that have been making it into the I/O packs as of late… SS Highway Re-Volt is still nonetheless a surprisingly thrilling joyride that’s rightfully earned a place in the history of Re-Volt, and if you’ve never experienced this track or simply haven’t played it in a while, I enthusiastically recommend giving it a few runs.

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