Toy World 2

  • Download count 611
  • Pageviews 1385
  • Unique foldername toy2
  • Skin for
  • Track Mod for
  • Based on
  • Release date 1999-03-09
  • Version from
  • Version
  • RVW-ID 31432
  • Category
  • Score
    87/100 (17 votes)
  • Unconventional car?
  • Construction
  • Engine
  • Transmission
  • Top speed mph
  • Total weight kg
  • Acceleration m/s²
  • Construction 3D Modeling (Original)
  • Track difficulty Medium
  • Track length 443 m
  • Reverse version available? Yes
  • Time trial times available? Yes
  • Practice mode star available? Yes
  • Online multiplayer compatible?

    Toy World 2 is a standard track, created by Acclaim Studios London. It is the fourth and final track in Silver Cup Championship. Featuring more narrow and tight turns, Toy World 2 is slightly more complex than Toy World 1.

    Racers start at the start of a narrow long stretch. Intersecting this path is a railway crossroad for large trains that appear every now and then. The long straight results in a moderate 180 degree right turn, leading to yet another railway crossing.

    After the crossing is a slight right turn, but is immediately followed by a very sharp left hairpin. The track then branches off into two different paths. The first route features a wide left turn. The second route however, follows through a dark tunnel which eventually leads to a small jump across the first path. Both routes then converge.

    An acute left turn follows, leading the racers up an incline. After a small straight, racers then make a hard right 180 degree turn with a very sharp drop in elevation. Two soft left bends subsequently follow, culminating in a moderate right bend with an upward slope featuring a fire-breathing dragon, completing the lap.

    As mentioned in the introduction and course layout, Toy World 2 is more difficult than Toy World 1 due to the increased amount of curves and elevations. Vehicles with a poor acceleration and turning radius such as Candy Pebbles and Genghis Kar respectively, will tend to struggle in this track, as they will be very slow around many of its corners.

    The most notable of this is the yellow-carpeted steep turn that lies a few seconds away from the starting line. Reckless drivers who undertake the corner at a very fast speed will most likely lose control and flip over. As one of the final corners in the track, it can make or break the race.

    Toy World 2 also has large toy trains pass by the crossings every once in a while, which is the track's most significant obstacle. The wheels of the trains obstruct the racing line of many players, and contact with them will cause the vehicle to be disrupted heavily, wasting precious time.

    Aside from that, Toy World 2 does not have many explicit obstacles, but it is rather the track's layout itself that forms the crux of its difficulty.

    Text taken from the Re-Volt Wiki.


    Track Mods for Toy World 2

    Toy World 2: Improved AI Nodes, by NotDaijoubu

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