Vulpes

  • Download count 1509
  • Pageviews 1997
  • Unique foldername Vulpes
  • Skin for
  • Track Mod for
  • Based on Adeon
  • Release date 2022-07-12
  • Version from 2022-07-12
  • Version 1.5
  • RVW-ID 33635
  • Category
  • Score
    80/100 (8 votes)
  • Unconventional car?
  • Construction Remodel
  • Engine Glow
  • Transmission FWD
  • Top speed 37 mph
  • Total weight kg
  • Acceleration m/s²
  • Construction Select an Option
  • Track difficulty
  • Track length m
  • Reverse version available?
  • Time trial times available?
  • Practice mode star available?
  • Online multiplayer compatible?

    This is an original design based off the original Adeon body. It's an early 90s 3-door hatchback much like the Honda CRX with some other late 80's and early 90s styling. I'd say it's a mix between an Escort Cosworth and a CRX

    Additional logos/decals by Phimeek

    update: Fixed off-center wheels, tweaked handling for better hill capabilities and lowered top speed to compensate. Overall much more competitive.


3 comments on “Vulpes

  1. Review Redux:

    The update after my comment was surprisingly quick, never knew my review could get this vocal fast – always a first for everything. Anyway, how does it handle now?

    Well, not much changed – actually, that’s a bold freaking lie. The car still accelerates like ass, but it DOES make up the hills with much newfound ease, so this flaw has been corrected – as a result, the top speed of 40’s is not a myth, Iit was somewhat comparable to the likes of Trubute, maybe a bit much – except that car understeers as a whole. But one massive change is for the better, and makes balacing/mastering this car, all the more fun:

    Remember tapping and holding steering? Now this is semi about the taps and holding JUST enough on turns in high speed, which flipping the car over! Yes! The shape HAS some meaning to it, and how the suspension is jacked up – if you abuse of it’s steering on tight turns and flip, you went either too fast or turned your wheels too much. Now you must learn how long to turn without costing your stability.

    But handling it on ice? It is a Godsend now, if on dirt and asphalt/floor you can flip so much easier, on ice, this is erased completely. Even better, from what I tested, not much as I did in an off-road track, Battery use with this car – the game changes. This doesn’t flip as easily and if you need to get some speed with it – it’s safe to do so.

    Verdict: Is the car better? God yes. It actually has some sense of skill to is – it’s easy to drive it, but not the easiest to master it. It’s physics are still wacky at times, but for how it flips while turning now – this is actually predictable. Don’t think you are invincible with it now – you’re still an easy target.

    1
  2. @LivingWithGames Thank you for the feedback! I’ll definitely look into the acceleration-up-hills issue and try to get an update out at some point to rectify this flaw!

    1
  3. Ah, the Vulpes. This car is an interesting breed. A very exquisite car to drive in Semi-Pros. It’s FWD so it is rather stable and handles differently depending how you do it. Tap steering make it understeery, holding it, and it turns almost on speed dial. It has the ASTONISHING top speed of 40 to 42mph. But to balance that out, it has horrid acceleration and grip on uphills. Bumping with it has interesting physics too.

    But it has a major flaw. Whatever grip/power it has on hills – it is a serious flaw. The constant 45 degree ramp uphill section Petro-Volt has? If you do not have enough momentum, tracks like that have a major feedback of putting this car to an unwinnable situation.

    As for he looks, a mix of a front of a Vauxhall/Lotus Carlton with the rear of a Porsche 959 and Honda CRX, and the suspension slightly jacked up. And decent tuning/racing paintjobs with the mix up of normal colors, not bad.

    It would have been a perfect score if not for the horrible accelration that kills on uphills, but that’s to be expected of a FWD car. Overall, not bad. not bad at all.

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