ToySoldierz 2024
Standard Track Thursday, 6th June 2024 |
Since I kinda feel like I am the guy that made you remake the track, I do feel more or less forced to comment on it. I am glad to see pretty much all of the issues I listed in my track removal suggestion (well, the video but whatever) I don't think it was the best idea to address literally every single one of those. The very idea of the track not being good was the unpopular opinion, loud as my voice was. I am glad the section where cars would collide head to head is gone. The other intersection was a bit better, but I am not opposed to its disappearance. The track being scaled up is... uncanny, because of how used I am to the original scale, but it was also an unnecessary change, same going for the overall difficulty of the track. My criticism of those wasn't for their mere existence, it was something that I felt added extra frustration in the context of the section where cars can collide head to head existing the way it did. Apart from that, the tank is a nice touch, the bonus area looks nice and feels decent to drive on and... there's one Directional trigger that kinda through me off the first time I saw the tank, I though that the track was telling me to go right meant going in the same place as the tank. Similar issue in reverse, although my confusion was created by the overall visuals hinting me to go off the track. (Also an "EXIT" sign made me go in a closed door, be careful with track elements, even if they make sense to see them the way they appear) All in all, well made reinterpretation with only slight issues, but try to take any form of criticism with a grain of salt. One person's opinion isn't the whole truth.