Airport 1
Standard Track Monday, 19th August 2024 |
I will check on it, hopefully soon. Which cars tend to spin out frequently? Thank you for your feedback.
Asju
Amateur Car Saturday, 2nd March 2024 |
Well, as much as I like the visuals, I'm not satisfied with the parameters and car's behavior. At landings it stars to be wobbly which only slowly fades away. It ends up being unstable at tracks with many bumps, while Asju runs flawlessly on flat sections.
Sundae Cup
Advanced Car Monday, 3rd April 2023 |
My major problem with the car is brightness. The visual appearance is way too bright compared to other cars. Aside of that, I really like its underside, well detailed, the textures look good. Parameters are also user-friendly. Despite it being FWD, it is as controlable as a 4wd. Yea, it has slight slips, still not a challenge to getting used to that. Not my taste of params, still. What I find strange is the constant understeering by the AI, which leads it to wiggling and confusion when it is being distracted by weapons, obstacles and even by an attempt trying to heading back to the main line. Good job overall.
Toys in the garage
Standard Track Saturday, 1st April 2023 |
It has great flow. So enjoyable raceline, smooth surfaces, found no glitches on ncp. A real pleasure, I think it'd be good enough to race in online sessions as well. Visuals fits your style well, no complains. AI is not competitive enough, they are like scared of 180° turns, and unfortunately they have no overtaking lines either, so they end up crashing and flipping each others. Overall a very good one.
Marlboro Livery
Skin Thursday, 16th February 2023 |
I'm not fond of cigar brands and also including it without any misspell or slight modification isn't a clever way to do. (Copyright etc) Overall it looks empty to me aside of the concerns above.
Expert AI for Stock Cars
Modification Thursday, 19th January 2023 |
Ato is referring to -gazzasaiinfo (include -dev and -gazzasaicar too). I won't doubt you've studied her documentation, but what MadRRacerTurbo mentioned happens because of the AI nodes. As you've mentioned, AI is static, so they do what the actual node type tell them, but they do it immediately and they do it with their AI Setup values, BUT as good as they are in synch with their rest of the parameters' values. Let's say, that her AI setup is well built, the whole parameters. If the track has less suitable nodes, raceline, surface for a given car, it will fail, despite the parameters are 'perfect'. And the reason is, because the AI static. They do what they do with all the information they get from the mentioned fields, and nothing else. So again, tl;dr: stock and most of custom tracks' AI nodes are not well built.
Expert AI for Stock Cars
Modification Wednesday, 18th January 2023 |
Read my reply again. Even if the AI is good, its performance highly depends on the nodes.
Expert AI for Stock Cars
Modification Monday, 16th January 2023 |
AI works connected with AI nodes. If any of this two fails to work properly, AI won't be decent, it will struggle to complete tracks.
Volken R5 Turbo
Semi-Pro Car Sunday, 11th December 2022 |
I've updated the shading on the body, but I'll think about the wheels in the future, yun. Thank you for your feedbacks, guys.
Sidepod
Semi-Pro Car Monday, 5th December 2022 |
The car well resembles to the oldschool gp cars as you've mentioned. Reading the description, you guys made a very good job. Handling is challenging enough to the users, battery usage provides no major change. Well, AI struggles the most with the vehicle's characteristics, but ikr that's the least interesting/important part to the majority. Keep up the good work.