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Cup
Tamashi Cup
100/100
(3 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on December 7, 2023 - READ THE DOWNLOAD INSTRUCTIONS. This cup has multiple folders and modifies stock assets; manual download highly recommended.
This is a unique cup that is much more than just a cup file. Much like the predecessor Sundae Cup Race Series, the Tamashi Cup was developed with the intention of showcasing the...
Track Mod
Improved AI Nodes
96/100
(11 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 20, 2023 - Please see below for installation details
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are touched. CPU performance is also dependent on the level of AI parameter optimization, so the...
Track Mod
Toys in the Hood 1: Improved AI Nodes
96/100
(5 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 15, 2023 - Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are touched. CPU performance is also dependent on the level of AI parameter optimization, so...
Track Mod
Supermarket 2: Improved AI Nodes
96/100
(5 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 14, 2023 - Update v1.1: Tweaked racing line in freezer section for forward and reverse. Cars are less likely to clip the inner wall, but still can happen when racing side by side.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing...
Track Mod
Botanical Garden: Improved AI Nodes
96/100
(5 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 13, 2023 - Update v1.2: Small edits to pathing
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are touched. CPU performance is also dependent on the level...
Track Mod
Museum 2: Improved AI Nodes
96/100
(5 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 12, 2023 - Update v1.1: Minor changes to path weighting. Now cars will take both escalators at equal frequency in Reverse. Shortcut weighting is fixed for both directions.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line...
Track Mod
Ghost Town 2: Improved AI Nodes
90/100
(6 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 8, 2023 - Update v1.1: Improved quality of Normal. Cars are less likely to crash/spin out albeit theoretical pace may be slower.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin...
Track Mod
Toytanic 1/2: Improved AI Nodes
97/100
(7 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 8, 2023 - Update v1.3: Minor edit to overtake line in normal. Cars less likely to clip inner wall of a corner.
Includes changes to both Normal and Reverse for Toytanic 1 and Toytanic 2
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause...
Track Mod
Toys in the Hood 2: Improved AI Nodes
97/100
(6 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on September 4, 2023 - Update v1.1: minor tweaks to pathing.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are touched. CPU performance is also dependent on the...
Track Mod
Ghost Town 1: Improved AI Nodes
94/100
(7 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on August 31, 2023 - Update v1.3: Added new pathing to Reverse and added jump wall nodes halfway up the beginning ramp , a common oil spot. This is to help CPU opponents stay on pace without getting stuck in a loop should a player place an oil there.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed...
Track Mod
Museum 1: Improved AI Nodes
89/100
(7 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on August 9, 2023 - Update v1.3: Added basic pathing (for repositions) to the long route at the start for reverse
Includes changes to Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are...
Track Mod
Toy World 1: Improved AI Nodes
95/100
(8 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on July 14, 2023 - Update v1.1: minor fix to pathing in Normal. Cars should fall off the ledge less often.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out. Only AI nodes are...
Track Mod
Supermarket 1: Improved AI Nodes
91/100
(7 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on July 10, 2023 - Update v1.3: More adjustments to pathing in normal and reverse. Slightly better race times in testing, though leading cars will still gap the pack due to hazard placement.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the...
Track Mod
Toy World 2: Improved AI Nodes
93/100
(9 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on July 5, 2023 - Update v1.3: Adjusted nodes in the large drop turn. There should be less spinning out. Updated cover photo.
Includes changes to both Normal and Reverse.
"Improved AI Nodes" is designed to increase the difficulty of CPUs by refining the racing line and fixing key areas that cause cars to crash/spin out....
Cup
Sundae Cup Race Series
98/100
(6 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on February 19, 2023 - IMPORTANT: Cup will not work properly unless you clear out ALL existing super pros from your RVGL instance. You must also download my Sundae Cup for the model assets. Detailed information at the very bottom.
A cup for my Sundae Cup. 8 Sundae Cups. I developed this car with the goal of having competitive...
2D Resource
512x512 Humma Paintkit
100/100
(5 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on October 28, 2023 - A rough 512x512 paintkit put together for Humma in .pdn and .psd formats.
I've recreated a lot of the textures from scratch and with the help of Xarc's decal sheet. This was originally meant to be for personal use, but since I already did the work, I put in a bit more effort to clean up the layers for...
3D Resource
Chibi Chassis Template
100/100
(7 votes)
![](https://www.revoltworld.net/wp-content/uploads/bolt_no.png)
Released on May 23, 2023 - Version 2: The chassis has been completely remodeled, and the first 12 rookie cars I have made are also updated with this new chassis. The chassis now features more detail, fixes to some flipped normals, corrected axles. The demo car has a translucent daytiny body so that one can see how the chassis...